#pragma once
#include "KeyBoard.h"
class InputKeyBoard
{
	CKeyBoard m_CurrentKey;
	CKeyBoard m_LastKey;
public:
	InputKeyBoard();
	void Init(HWND);
	bool IsKeyDown(int);
	bool IsPressed(int);
	void GetState();
	bool IsKeyStateOfTwoKeyCode(int, int);
	void ClearInput();
	~InputKeyBoard();
};

